My recent game order included two copies of Category 5. This is the retooled US version of 6-Nimmt which we’ve played numerous times in the Analog Game Night group and with family and friends. A copy of each game was destined for Sophie’s and Noah’s classrooms at Indianola Alternative Elementary.
Noah’s teacher is always looking for inventive ways to teach math and this game has really hit the spot. Here are Sarah’s comments:
We are using the game as a math menu choice because it is getting the children to practice the order of numbers and will help to build number sense.
It is great because the children are helping each other recognize if the number card they chose will work because it is “larger” than the cards laying in the middle. Joushua, for instance, was confused for awhile but got the hang of it once he played the game the second time.At the end of the game, they are also grouping the cards into similar groups so that the counting is easier. also a number sense builder!!! For example fives are easier to count when they are together. Then by 2s and finally one by one.
Thanks for the great game idea!!! I am always looking for games that get kids to manipulate numbers, group together numbers for adding, and that are challenging and fun. Thanks for the game!!!





Ken Huffman and Rich “The Sandman” Ball on one side of the table. Keith Rose is on the other side. Ken and Keith are playing Lost Cities until the real game begins.
An action shot of Ken trying to figure out how to undo yet another move he’s unsure about. This is about as close as you get to visualizing the sheer thrill of turn angst…better known as the “hurry up Ken” maneuver.
The final state of the gameboard showing my valiant efforts to ensure Keith didn’t come in last.