Over the years, Michael Schacht, a relatively well known German board game designer, and I have gotten to know each other fairly well via email and BGG “geekmail” and we’re currently embarking on a business relationship for an earlier game of his for the iPhone platform. Too bad we live on opposite sides of the planet; I’d love to meet him in person. In the meantime, I’ve gotten a bit of air time on his website. Use the rolodex under the book to jump to the “M”s.