Following in the footsteps of the successful deployment of a multi-language and sanctioned implementation of Ingenious, I’ve recently been in a dialog with the marketing department at Sophisticated Games concerning an online implementation of Reiner Knizia’s Callisto. I’ve recently finalized the details of the commissioned work and would like to announce the effort. I’m excited to bring this game to the online “try before you buy” community and hope you enjoy the game as much as I do.
I’ll be posting updates over the course of the next several weeks and as the design and implementation progresses I encourage your feedback. Also, if you’re interested in being a playtester for the online game, please feel free to drop me an email and maybe we can work something out.