Kickstarter: Last Chip Standing: Devil’s Luck

If you’re looking for a quick, family-friendly, dice game take a peek at Last Chip Standing: Devil’s Luck on Kickstarter. It doesn’t look like they need much to complete their goal and you’d get some cool custom dice to boot.

Last Chip Standing: Devil’s Luck is a fiendishly simple, feather-light game of chance with a 10-minute average play time. Single-page instructions, custom 16mm resin dice, radial mini chips, and a slick tuck box that fits right in your pocket.

If we hit all our stretch goals, we’re hoping to improve all of our components and make this game the best version of itself! That means:

  • Jumbo 19mm resin dice
  • Screenprinted gold bar mini chips
  • and a premium magnetic carry box

Day Night Z – Kickstarter Project

If you’re into zombie games take a peek at Creating Games’, Day Night Z on Kickstarter. It looks like it’s fully funded and it’s got some cool minis to boot.

DAYNIGHTZ™ is a tabletop board set in a zombie-filled, post-apocalyptic world. Highly detailed miniatures add to the fully immersive, “grimdark” experience. Unlike other zombie games, DAYNIGHTZ™ focuses heavily on survival and psychology, where morality often becomes secondary to preservation in crucial decisions.

Cabin Con 2017

Cabin Con 2017 is over. We had a smaller group this year as one regular attendee is living and working mostly in California for the next couple of years and another was off to San Diego to cheer on his daughter running in her first marathon. We did, however, have a quorum for the entire time, Friday through Monday, so it turned out to be a great success.

I look forward to the long MLK Weekend every year and appreciate the commitment from my game group members to set aside time and money to enjoy it with me. Everybody does their part to bring food, games, and supplies as well as sacrifice precious vacation time away from work and I can’t thank them enough.

Here are few images taken during the con.

Cabin Con 2016 was held in a “cabin” in Apple Valley, Ohio but, due to extenuating circumstances, we couldn’t return there. Luckily, however, we were able to reserve an 8-person cabin in southern Ohio about an hour and a half from Columbus. Next year, however, the cabins in that area are set to undergo renovations so we’re on the hunt for another location that will accommodate 8-10, low-impact nerds for cheap.

Views: 1255

My Second Handmade Crokinole Board

Since I made my first Crokinole board I’ve been itching to make another but I wanted to try some different techniques in hopes of making it a little more predictable with much less “hoping and praying” things would turn out. In the back of my mind I’d like to think I could make a few boards and sell them to raise a bit of cash to fund my board gaming hobby (or my desire for new backpacking equipment for that matter).

I looked around in my shop and dug out some scrap cherry plywood I had. I was only 1/8″ so I backed it with some 1/2″ birch and cut the large disc out of birch plywood. I banded the inner cherry disc to hide the plywood edge using a ripped strip of hardwood cherry I had in the shop.


While that was drying I ripped several strips of maple, the exact same type I used on my first Crokinole board and boy did I run into problems with splitting. The gutter wall takes two thin strips of wood wrapped around the large disc and every time I would try to mount the first strip it would split horizontally due to the stress near the point that the two ends come together. After four attempts I finally got the first layer on successfully.


The second strip went on without issue and I clamped it all up to dry for the weekend.



After that was done I decided to paint the bottom disc and gutter wall black using glossy furniture paint.


I’m not satisfied with how that turned out so I think I’ll try spraying next time (if I paint anything.)

Here’s a shot of the upper disc (with a few coats of poly) sitting inside just to get a feel for how it was going to look.


Now that the first few coats of poly was dry on the upper disc, I turned my attention to the lines and reused my homemade Erector Set compass and Sharpie since that worked out so well last time.




After a few more coats of poly to protect the lines, I used my hole drilling template to mark and drill the eight holes plus the center hole.



I then mounted the center disc permanently to the lower disc, added three more coats of poly and installed the painted and poly’d pins and the 1/2″ clear plastic tubing.


Overall, I’m happy with the look of the board but there’s a lot that I’d like to improve on when I make my next board. The bottom board is a bit uneven and there was initially a rocking motion when you set it on a flat surface. I’ve fixed that with some felt pads but that bothers me and I should have noticed that earlier. I’m not happy with the paint and I fear that every chip and dent will be visible in the surface detracting from the overall presentation of the board. And finally, I’m not happy with the smoothness of the paint. I can see brush lines when light reflects off the surface and I can feel it when I rub my hand down the side of the gutter wall. However, there’s always next time.

So what do I want to try on my next board? Veneer! I’d like to use different veneers to create a windrose of pattern of some sort. I’m not sure when I’ll find the time to try but stay tuned. Oh…and steam bending the gutter walls, but first I’m thinking of building my own steamer that will accept 8′ strips of wood 🙂

Views: 6473

Great Lakes Games 14 – GLG 2016

Great Lakes Games 2016 has come and gone and I’m once again energized to crack open the boxes in my collection, Kickstart some new titles, and catch up on my research on BGG. Gaming has been pretty thin recently but having the opportunity to play games multiple days in a row really helps me recalibrate and get back to my happy place.

This year’s GLG was a bit different for me. I focused on the social aspect of playing games and didn’t think much about taking pictures and notes so that I could blog about them. I apologize for the lack of pictures but I will include one I took while playing my first ever round of disc golf with a small group of gamers a short distance away from the con. What a beautiful day.


I did get a chance to play a few titles new to me this year:

  • First Class: Unterwegs im Orient Express – A sort-of Russian Railroads the Card Game. I liked it but would need to play some of the other modules to know if it would feel a bit samey after a few plays.
  • Clank! – A mediocre, push-your-luck dungeon crawl with one redeeming quality of the dragon distributing health hits by grabbing cubes from a bag. Meh.
  • Istanbul: Mocha & Baksheesh – I liked the expansion quite a bit. The expanded board gives everyone more space to move around and the Guild Cards are very powerful. Several of the common tiles from the base game were NEVER touched. No Post Office visits in our game…wow!
  • Junk Art – A fun dexterity game for those late con nights. Fun stuff.
  • World’s Fair 1893 – A simple set collection game with some interesting choices but feels a bit mechanical. The relationship between placing your tokens, taking cards, and using the “people” cards to introduce a bit more control is wonky and at times hard to wrap your head around. There’s not much sense in planning for your turn as the board can change dramatically from one turn to the next.
  • Imhotep – A nasty, take-that but easy to learn game of building pyramids and structures with wonderfully chunky wooden bits.
  • Orbital Architects (Prototype) – A fun work in progress
  • Council of Blackthorn – An odd game of playing action cards in one of 4 suits to advance on tracks to earn points. The card play is really confusing at first and I’m not sure it really sunk in by game end. Dice interact with cards in one of three ways and determining how a card will behave when you play it was just damned difficult for me to grasp.
  • Team Play – A fun little card game for four. Collect sets and runs to meet goals, pass cards to your partner to help them meet their goal, earn points. Easy peasy and a fun activity to do with friends while you talk.

The prize table was kind to me this year. My copy of Terraforming Mars (1 of 4 I think) went quickly and I snagged a NIS copy of Food Chain Magnate. I don’t really have a desire to own a copy but I’ve got it listed in the BGG Market so if you’re looking for a Dutch/English 2015 copy, go for it.

I always enjoy GLG and can’t imagine missing it. It’s going to be a long slog to get back around to next year’s con but the only consolation is that as I get older, the time passes more quickly.

Views: 1282

To Auction or Not To Auction…

I’m running out of space to house my games. Well, more accurately, I ran out of space about 10-15 games ago and I need to either get more space or do some culling. I really don’t need more games. I have many I never play and I don’t have a dominant hoarder gene so I’m feeling okay with selectively shedding some of the bulk.

BGG is arguably the best place to run an auction but there are just so many auctions every day that I’m unsure if that’s my best avenue for success with the least amount of pain.

Have any of you run an auction and can you share any words of wisdom? How about just posting games for sale in the marketplace?

Views: 1369

Blood Rage Mini Painting is Complete

It was a long slog for my first time but I’m happy with the results. I’ve taken a shot of each of the different mini sculpts, front and back. I’m still working on ways to take better macro images so I apologize for the quality in some of the shots. The lighting is just darn hard to get right. There are 59 figures total, 10 in each faction (including the boat) plus 4 large “monsters” and 5 minor “monsters”.

I’m not sure what’s next for me. I’d like to take a shot at painting the minis in Rising Sun but it’s not worth it to me to get the game just for that when I know I wouldn’t play it (not a fan of negotiation games). Scythe maybe…although I’m wasn’t particularly enamored with those minis. Thoughts?




































Views: 3501

Say Goodbye to Callisto Too

It appears my vocal reaction to the disappointment of being forced to take down my online implementation of Ingenious has triggered an immediate negative reaction from Knizia Games such that I have to also take down my implementation of Callisto as well.

What a sad turn of events from a knee-jerk reaction. I’ll be strongly considering looking elsewhere when spending my game purchasing dollars in the future.

I apologize to all of you that found some enjoyment playing the two titles over the years and appreciate your comments and enthusiasm over the years. I hope I’ve been able to make a small difference in your lives.

Views: 1362

Painting: Blood Rage

I’ve finished the large Blood Rage monsters and they turned out better than I expected. I was a little worried about choosing a glossy finish for the sea creature (to make it appear wet) since it was dramatically different than the other three, but I’ve had several positive comments that it was a good choice.

I’m particularly happy with the way the shading turned out with the blue and red. I was expecting much more of a fight with those as I’d read that red is especially hard to work with.













Views: 2038

I Have To Remove Ingenious

Sadly, after years of hosting my implementation of Ingenious online, and having been granted the rights from Sophisticated Games to host the version, I’ve been contacted by the personal assistant to Reiner Knizia (Karen Easteal) informing me that I must take down the game or pay a yearly licensing fee.

As I don’t make any money from the implementation, it makes no monetary sense for me to keep hosting the game and sadly I had to remove it.

If you’d like to contact Karen concerning the implementation, including how this implementation may have encouraged you to purchase your own copy, it may help them see how this site provides free advertising for those who might be unfamiliar with the game.

TWITTER: @ReinerKnizia
Board Game Geek

Views: 1499