

/*****************************************************************************
 *
 *  Define the HumanPlayer Object and Functions
 *
 *****************************************************************************/
function HumanPlayer(aName)
{
    this.init(aName);
}

/**
 *  Setup inheritance
 */
HumanPlayer.prototype = new ComputerPlayer();
HumanPlayer.prototype.constructor = HumanPlayer;
HumanPlayer.superclass = ComputerPlayer.prototype;

HumanPlayer.prototype.init = function(aName)
{
    HumanPlayer.superclass.init.call(this, aName);
}


HumanPlayer.prototype.isComputerPlayer = function()
{
    return false;
}



HumanPlayer.prototype.setAnchor = function(theLeft, theTop, theDeck, thePosition)
{
    HumanPlayer.superclass.setAnchor.call(this, theLeft, theTop, theDeck, thePosition);
    //hideDivById('player'+this.position);
    //moveDiv('player' + thePosition, l+190, t-50, null, true, 2);
}