Game materials

1 gameboard, divided into 60 areas with different terrain: mountains (gray), forest (dark green), steppes (yellow), and grassland (light green). Rivers and lakes group the areas into 12 regions (which are only important for initial distribution of huts at the start).

An epoch chart (on the right hand side top) is also displayed on the gameboard. This shows 5 epochs, I - V, as well as which terrain type in each epoch is favorable and which is hostile to life. Each epoch contains a number of tokens that can be obtained by forming a village and when the last token is taken, the game ends.

Below the epoch chart are five colored clan tiles with the current score for each clan shown overlaying the hut.

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